Gains Quick Barrier when destroying Cover.
During Stability Break, whenever stability is recovered, additionally restores 2 points of stability index. If stability index is above 10/10/10/10/8/6 points, increases damage dealt by 20%/25%/30%/35%/40%/40%. At the end of the action, applies Attack Down I/Attack Down I/Attack Down I/Attack Down I/Attack Down II/Attack Down II to the 1/1/1/1/1/2 enemy target(s) with the highest attack within 6/7/8/9/10/10 tiles for 1 turn.