If the user has full HP at the end of the action, gain a random buff, lasting for 1 turn.
When allied units deal Freeze damage, critical damage is increased by 10%/12%/14%/16%/18%/20%. If they have a Shield, damage dealt is increased by 10%/12%/14%/16%/18%/20%. Dandegate note: The second effect (shield condition) also applies only to Freeze damage, not all damage types.