Basic Attack · Basic Attack · Targeted
Selects 1 enemy target within 6 tiles and deals Physical damage equal to 80% of attack to it.
Passive · Passive · Buff
At the start of battle, Faelynn gains 1 stack of Combo Pounce, stacking up to 3 times. Faelynn gains 1 stack of Combo Pounce for each active skill used (excluding Hunter's Instinct). At the start of the turn, if Faelynn is on a phase tile, she gains 1 point of mobility and 1 stack of Hunter's Tracking for each tile level for 1 turn. If Faelynn takes damage on a Corrosion tile, transfers 50% of the initial damage taken to the ally unit with the highest current HP (excluding Faelynn herself). Faelynn is immune to displacement, movement debuffs. and command prohibition effects.
Skill 1 · Active · AoE · Tile · Debuff · Control
Select an enemy target within 8 tiles, deals AoE Corrosion damage equal to 60% of attack to it and all enemy targets within 3 tiles of it, generates Toxic Mist tiles, cleanses 1 buff, and applies Infatuated and Scent Mark for 2 turns. For each stack of Hunter's Tracking held by the target, the damage multiplier of this skill is increased by 5%. After the skill resolves, Faelynn gains 3 points of Confectance Index and 1 random buff for 2 turns.
Skill 2 · Active · Buff
Faelynn gains Roving Bloodlust for 3 turns and Dog-Eared Radar for 2 turns. After the skill resolves, she gains Extra Command.
Skill 3 · Ultimate · AoE · Tile
Select a direction, then deals AoE Corrosion damage equal to 120% of attack to all enemy units in a 3x9 tile area in front, and generates Toxic Mist tiles for 2 turns. For each stack of Hunter's Tracking held by the target, the damage multiplier is increased by 5%. After the skill resolves, if Faelynn has Combo Pounce, consumes 1 stack to trigger the extra active skills Hunter's Instinct and gain Extra Movement.
Skill A · Active · AoE
Select an enemy target within 6 tiles, deals AoE Corrosion damage (ignoring cover) equal to 60% of attack and 1 point of stability damage to it and all enemy targets within 3 tiles of it, and applies Collar Brand. For each stack of Hunter's Tracking held by the target, the damage multiplier is increased by 5%. If only 1 target is hit, the damage multiplier is additionally increased by 30%. After the skill resolves, if Faelynn has Combo Pounce, consumes 1 stack to trigger the extra active skill Hunter's Instinct II and gain Extra Movement.
Skill B · Active · AoE
Select an enemy target within 6 tiles, deals AoE Corrosion damage (ignoring cover) equal to 120% of attack and 1 point of stability damage to it and all enemy targets within 3 tiles of it. Damage dealt to targets with Collar Brand is increased by 50%. For each stack of Hunter's Tracking held by the target, the damage multiplier is increased by 5%. If only 1 target is hit, the damage multiplier is additionally increased by 30%. After the skill resolves, if Faelynn has Combo Pounce, consumes 1 stack to trigger the extra active skill Hunter's Instinct III and gain Extra Movement.
Skill C · Active · AoE
Select an enemy target within 6 tiles, deals AoE Corrosion damage (ignoring cover) equal to 240% of attack and 1 point of stability damage to it and all enemy targets within 3 tiles of it. Damage dealt to targets with Collar Brand is increased by 100%. Before attacking, if the target is on a phase tile, for each tile level, their defense is reduced by 14% and Faelynn’s critical damage is increased by 5%. For each stack of Hunter's Tracking held by the target, the damage multiplier is increased by 5%. If only 1 target is hit, the damage multiplier is additionally increased by 30%.
Faelynn's memories were filled with painful and repressed secrets, yet a glimmer of light still shone through her mind, like the warm sunshine illuminating every dark cloud. "Master, no matter how long you're gone, I... I'll always wait patiently for you to come home!"