Basic Attack · Basic Attack · Targeted
Selects 1 enemy target within 6 tiles and deals Physical damage equal to 80% of attack to it.
Passive · Passive · Support · Stability Regen
When an enemy unit within range receives targeted damage from an allied unit, prioritizes performing 1 instance of Support Action, dealing Physical damage equal to 80% of attack and 3 points of stability damage to them, and applies Attack Up I to the allied unit for 2 turns. Gains 1 point of Confectance Index. This can be triggered once per turn. When applying an active heal to an allied unit, if the target is in Stability Break, additionally restores 2 points of stability index. Cooldown: 2 turns.
Skill 1 · Active · Healing · Buff
Selects 1 allied target within 6 tiles, restoring their HP equal to 100% of attack and applies Continuous Healing II and Constant Stability Regen I to them for 1 turn. Gains 1 point of Confectance Index.
Skill 2 · Active · Targeted · Healing
Selects 1 enemy target within 6 tiles, dealing Hydro damage equal to 130% of attack and restores HP equal to 100% of attack to the allied target with the lowest HP.
Skill 3 · Ultimate · Healing · Stability Regen · Cleanse
Selects 1 allied target within 8 tiles, restoring their HP equal to 140% of attack and 4 points of stability, cleansing 2 debuffs from them, and removing Taunt and Fear effects.
Although she often appears cheerful and enthusiastic, her face can sometimes take on a completely different, cold expression. The syringe in her hand—is it meant to save lives, or take them?